UEConsole Commands
VariableConsole VariableRenderer

r.Streaming.MaxTextureUVDensity

r.Streaming.MaxTextureUVDensity is a console variable in Unreal Engine 5 (UE5). See what r.Streaming.MaxTextureUVDensity does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

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If non-zero, the max UV density a static entry can have. Used to improve level culling from MinLevelTextureScreenSize. Component with bigger entries become handled as dynamic component.

Usage

Unreal console (open with ~)
> r.Streaming.MaxTextureUVDensity 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r