r.MaterialEnableControlFlow
r.MaterialEnableControlFlow is a console variable in Unreal Engine 5 (UE5). See what r.MaterialEnableControlFlow does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Allows experemental control flow to be used in the material editor.
Usage
Unreal console (open with ~)
> r.MaterialEnableControlFlow 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.MaterialEditor.AnalyticDerivVarr.MaterialEditor.AnalyticDeriv.DebugEmitInvalidDerivTokensVarr.MaterialEditor.AnalyticDeriv.DebugGenerateAllFunctionsVarr.MaterialEditor.AnalyticDeriv.DebugTextureSampleVarr.MaterialEditor.LWCEnabledVarr.MaterialEditor.UseDevShadersVarr.MaterialEnableNewHLSLGeneratorVarr.MaterialParameterLegacyChecksVarr.MaterialQualityLevelVarr.MaxAnisotropyVarr.MaxCSMRadiusToAllowPerObjectShadowsVarr.MaxQualityModeVar