r.MaxAnisotropy
r.MaxAnisotropy is a console variable in Unreal Engine 5 (UE5). See what r.MaxAnisotropy does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
MaxAnisotropy should range from 1 to 16. Higher values mean better texure quality when using anisotropic filtering but at a cost to performance. Default is 4.
Usage
Unreal console (open with ~)
> r.MaxAnisotropy 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
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