r.OpenGL.ForceDXC
r.OpenGL.ForceDXC is a console variable in Unreal Engine 5 (UE5). See what r.OpenGL.ForceDXC does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Forces DirectX Shader Compiler (DXC) to be used for all OpenGL shaders instead of hlslcc. 0: Disable 1: Force new compiler for all shaders (default)
Usage
Unreal console (open with ~)
> r.OpenGL.ForceDXC 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
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