r.OpenGL.DisableTextureStreamingSupport
r.OpenGL.DisableTextureStreamingSupport is a console variable in Unreal Engine 5 (UE5). See what r.OpenGL.DisableTextureStreamingSupport does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Disable support for texture streaming on OpenGL. 0 = Texture streaming will be used if device supports it [default] 1 = Texture streaming will be disabled.
Usage
Unreal console (open with ~)
> r.OpenGL.DisableTextureStreamingSupport 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
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