r.OIT.SortObjectTriangles
r.OIT.SortObjectTriangles is a console variable in Unreal Engine 5 (UE5). See what r.OIT.SortObjectTriangles does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Enable per-instance triangle sorting to avoid invalid triangle ordering (experimental).
Usage
Unreal console (open with ~)
> r.OIT.SortObjectTriangles 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.NumFramesUnusedBeforeReleasingGlobalResourceBuffersVarr.Occlusion.SingleRHIThreadStallVarr.OcclusionCullParallelPrimFetchVarr.OIT.DebugVarr.OIT.PoolVarr.OIT.Pool.ReleaseFrameThresholdVarr.OneFrameThreadLagVarr.OpenGL.DisableTextureStreamingSupportVarr.OpenGL.ForceDXCVarr.OverrideShaderDebugDirVarr.Paper2D.DrawTwoSidedVarr.Paper2D.UsePrebuiltVertexBuffersVar