UEConsole Commands
VariableConsole VariableRenderer

r.PathTracing.SamplerType

r.PathTracing.SamplerType is a console variable in Unreal Engine 5 (UE5). See what r.PathTracing.SamplerType does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Controls the way the path tracer generates its random numbers 0: use a different high quality random sequence per pixel 1: optimize the random sequence across pixels to reduce visible error at the target sample count 2: share random seeds across pixels to improve coherence of execution on the GPU. This trades some correlation across the image in exchange for better performance.

Usage

Unreal console (open with ~)
> r.PathTracing.SamplerType 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r