r.PathTracing.SamplesPerPixel
r.PathTracing.SamplesPerPixel is a console variable in Unreal Engine 5 (UE5). See what r.PathTracing.SamplesPerPixel does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Sets the maximum number of samples per pixel (default = -1 (driven by postprocesing volume))
Usage
Unreal console (open with ~)
> r.PathTracing.SamplesPerPixel 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.PathTracing.MaxPathIntensityVarr.PathTracing.MaxSSSBouncesVarr.PathTracing.MISCompensationVarr.PathTracing.MISModeVarr.PathTracing.ProgressDisplayVarr.PathTracing.SamplerTypeVarr.PathTracing.SkylightCachingVarr.PathTracing.VisibleLightsVarr.PathTracing.WiperModeVarr.Photography.AvailableVarr.PhysicsField.ClipmapCountVarr.PhysicsField.ClipmapDistanceVar