UEConsole Commands
VariableConsole VariableRenderer

r.ShaderPipelineCache.DoNotPrecompileComputePSO

r.ShaderPipelineCache.DoNotPrecompileComputePSO is a console variable in Unreal Engine 5 (UE5). See what r.ShaderPipelineCache.DoNotPrecompileComputePSO does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Disables precompilation of compute PSOs (replayed from a recorded file) on start. This is a safety switch in case things go wrong

Usage

Unreal console (open with ~)
> r.ShaderPipelineCache.DoNotPrecompileComputePSO 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r