UEConsole Commands
VariableConsole VariableRenderer

r.SkinCache.CompileShaders

r.SkinCache.CompileShaders is a console variable in Unreal Engine 5 (UE5). See what r.SkinCache.CompileShaders does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Whether or not to compile the GPU compute skinning cache shaders. This will compile the shaders for skinning on a compute job and not skin on the vertex shader. GPUSkinVertexFactory.usf needs to be touched to cause a recompile if this changes. 0 is off(default), 1 is on

Usage

Unreal console (open with ~)
> r.SkinCache.CompileShaders 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

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