r.SkeletalMeshReductionModule
r.SkeletalMeshReductionModule is a console variable in Unreal Engine 5 (UE5). See what r.SkeletalMeshReductionModule does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Name of what skeletal mesh reduction module to choose. If blank it chooses any that exist.
Usage
Unreal console (open with ~)
> r.SkeletalMeshReductionModule 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.SimpleForwardShadingVarr.SkeletalMesh.KeepMobileMinLODSettingOnDesktopVarr.SkeletalMesh.LODMaterialReferenceVarr.SkeletalMesh.StripMinLodDataDuringCookingVarr.SkeletalMeshLODBiasVarr.SkeletalMeshLODRadiusScaleVarr.SkinCache.AllowDupedVertsForRecomputeTangentsVarr.SkinCache.CaptureVarr.SkinCache.CompileShadersVarr.SkinCache.DebugVarr.SkinCache.DefaultBehaviorVarr.SkinCache.MaxDispatchesPerCmdListVar