UEConsole Commands
VariableConsole VariableRenderer

r.ShaderCompiler.CrashOnHungShaderMaps

r.ShaderCompiler.CrashOnHungShaderMaps is a console variable in Unreal Engine 5 (UE5). See what r.ShaderCompiler.CrashOnHungShaderMaps does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

If set to 1, the shader compiler will crash on hung shadermaps.

Usage

Unreal console (open with ~)
> r.ShaderCompiler.CrashOnHungShaderMaps 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r