UEConsole Commands
VariableConsole VariableRenderer

r.ShaderPipelineCache.PrintNewPSODescriptors

r.ShaderPipelineCache.PrintNewPSODescriptors is a console variable in Unreal Engine 5 (UE5). See what r.ShaderPipelineCache.PrintNewPSODescriptors does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

1 prints descriptions for all new PSO entries to the log/console while 0 does not. 2 prints additional details about the PSO. Defaults to 0 in *Shipping* builds, otherwise 1.

Usage

Unreal console (open with ~)
> r.ShaderPipelineCache.PrintNewPSODescriptors 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r